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help

 

NODES-HELP

For all of you who want to be prepared for the launch, here is a up to date version of the HELP.

NODES-HELP

How to win: Your team will win a match if no tee of the opponent team is able to respawn. There are two possibilities to win:
1.    Destroy all of the hostile spawn points and kill all enemies

*new* Rage

Buffs
Whenever you deal damage your rage bar will increase and with a certain amount of rage you will be able to trigger (press Q) three different buffs.

Heal over time (green): this buff checks how much life you need to full health and will replenish it over time.

Bomb (yellow): you become a bomb and when you die you will explode.

Berserk (red): you deal double damage for a certain time.

*new* Crates

Crate_fx

It is very strange, but there are reports that some airplanes lost its cargo. Here is a list of things which were found inside.

Frost trap: you're as cold as ice, you're willing to sacrifice ... you want paradise, but someday you'll pay the price, I know

Construction kit: hurry up, these tools help you to set up a building very fast, even when you do not have any ressources left.

Baseball bat: *ouch*, this may hurt.

Explosives: *boum*, be careful. Sometimes these crates explode.

Health: a medi kit helps you to replenish all your life.

Armor: as much armor as possible.

 

Wrench
 

Wrench

The wrench can be used as a hammer to hit your enemies, but it is your tool to put up the buildings. First of all choose a building via the building menu (press CTRL and move your mouse over the building you want to create). Then simply press and hold your fire button. To put up buildings you need buildings points.

If your buildings are damaged, you can repair them by pressing the fire button.

Press CTRL to see which places on the map are supplied with energy. You can create buildings in green areas only. 

Image3

Tech level
There are three tech levels. Each one enables you to build certain buildings. A higher tech level can be reached by killing other hostile tees. Press TAB to see how many kills are needed to upgrade.

Unhookables 


These unhookables will be removed if the corresponding team (blue or red) or one of them (brown blocks) reaches a certain tech level (II or III).

Unhookables_add

These unhookables will be added when the corresponding team (blue or red) or one of them (brown blocks) reaches a certain tech level (2 or 3).

Reactor
 

Reactor
This most important building is needed to raise other buildings and to supply your base & repeaters with energy. There can only be one reactor at the same time.

 

Spawn Point
 

Spawn_point
It allows your team to spawn there. If there are no spawns and no players left your team will lose. So take care of them!

 

Ammo Dispenser I
 

Ammo1
It supplies your team with shotguns and ammunition.

 

Health Station
 

Health
It replenishes your health in case of medical emergencies. (3 health per tick)

 

Repeater

 

 This mini reactor enables you to put up buildings at any other spot on the map. To supply your buildings with energy it needs an operating reactor.

 

Turret I
 

Turret1
This gun shoots automatically at enemies. It has a high range and fire rate, but causes low damage. Be careful: it might hurt your teammates as well!

 

Shield Generator
 

Shield_generator
It protects friendly players and buildings from hostile projectiles by tossing them back to their senders. Everytime an energy shield gets hit, its energy will decrease by one energy level. It continuously regenerates energy up to nine energy. Attention: Lasers can shoot through it.

 

Ammo Dispenser II
 

Ammo2
It supplies your team with grenade launchers and ammunition.

 

Teleporter
 

Teleporter
It provides faster-than-light travelling between two of them. Only two of them can be build.

 

Armor Station

Shield
It supplies you with a protective armor against all kinds of weapons. (3 armor per tick)

 

Ammo Dispenser III

Ammo3

It supplies your team with laser weapons and ammunition. Do not forget: laser beams will not be blocked by shields!

Turret II

Turret2

This shotgun shoots automatically at enemies. It causes high damage, but has a low range of fire. Be careful: when triggered, it might
hurt your teammates as well!

 

NODES-SERVER-COMMANDS

sv_buildpoints X (Set the amount of available build points)
sv_buildings_ff X (Friendly fire on buildings on=1, off=0)
sv_builddelay X (Time delay before being able to build again, standard=10)
sv_emp_duration X (Duration of the EMP effect, standard=5)
sv_crate_probability X (Probability per second in permil that a crate is created, standard=50)
sv_rage_modifier X (Rage points per hit, standard=1)
sv_kill_delay (Time delay for commiting suicide, standard=30)
sv_freeze_radius X (Radius of the freeze effect, standard=200)
set_techlevel X Y (Assign tech level Y to team X)
    

Filed under  //   help   nodes  
Posted by Landil 

Comments [8]

Nodes: Help

For all of you who want to be prepared for beta testing tomorrow - here's a little help. Check the teeworlds.com post of inherited for updates -  later you will get download links and all needed information about beta testing. The special client is obligatory!!!11eleven

Media_httpimg691image_gjbum

 

NODES-HELP

How to win: Your team will win a match if no tee of the opponent team can respawn. There are two possibilities to do that:
1.    Destroy all of the hostile spawn points and kill all enemies
2.    Destroy the energy supply of your opponent’s spawn points and kill all enemies.

Wrench


The wrench can be used as a hammer to hit your enemies, but it is your tool to put up the buildings. First of all choose a building via the building menu (press CTRL and move your mouse over the building you want to create). Then simply press and hold your fire button. To put up buildings you need buildings points.

If your buildings are damaged, you can repair them by pressing the fire button.

Press CTRL to see which places on the map are supplied with energy. Only in the green area you can create buildings.

 

Tech level
There are three tech levels. Each one enables you to build certain buildings. A higher tech level can be reached by killing other hostile tees. Press TAB to see how many kills are needed to upgrade.

 

Unhookables


These unhookables will be removed if you reach a certain tech level.

 

Reactor


This most important building is needed to raise other buildings and to supply your base & repeaters with energy. There can only be one reactor at the same time.

 

Spawn Point


It allows your team to spawn there. If there are no spawns and no players left your team will lose. So take care of them!

 

Ammo Dispenser I


It supplies your team with shotguns and ammunition.

 

Health Station


It replenishes your health in case of medical emergencies.

 

Repeater


This mini reactor enables you to put up buildings at any other spot on the map. To supply your buildings with energy it needs an operating reactor.

 

Turret I


This gun shoots automatically at enemies. It has a high range and fire rate, but causes low damage. Be careful: it might hurt your teammates as well!

 

Shield Generator


It protects friendly players and buildings from hostile projectiles by tossing them back to their senders. Attention: Lasers can shoot through it.

 

Ammo Dispenser II


It supplies your team with grenade launchers and ammunition.

 

Teleporter


It provides faster-than-light travelling between two of them. Only two of them can be build.

 

Armor Station


It supplies you with a protective armor against all kinds of weapons.

 

Ammo Dispenser III


It supplies your team with laser weapons and ammunition. Do not forget: laser beams will not be blocked by shields!

 

Turret II


This shotgun shoots automatically at enemies It causes high damage, but has a low range of fire. Be careful: it might
hurt your teammates as well!

Filed under  //   graphic   help   nodes  
Posted by Landil 

Comments [3]